
As online gaming has become the new sport for athletes, at least in an American sense, idealism has become steadfast as mechanism for the pratfalls of life as addiction prevails within the construct of the digital realm.
Cue the gaming of elements of Nintendo from stage right.
The chief perpetuators of those representing modernity with their necks affixed to the silicon screen and burying themselves in the sand with all the disgraces of a belligerent Ostrich in heat, the obsession with video games, or at least the latest generation of mind-numbing constructs has become the bane of existence at least from a provincial perspective of reality ushering in a unique experience that defies the history and legacy of human nature. Software is contrived through various iterations.
As physical exertion becomes a premium in a sedentary societal lifecycle that border on the vicious, between the combination of gaming and Artificial Intelligence has connotations for the near future that is trending towards the bleak and the ominous. Within this universe, reality is fleeting and tangibility is a concept banished to an Albanian prison camp in feeding the voracious appetite of the nonsensical that supersedes existence.
In the absence of imagination and memories being forced fed to the end user in a narrative perfected by science fiction Phillip K. Dick, it is only a matter of time and circumstance before the inevitable massive failure. One knows something is ending and a proportion of ten thousand to one to expect. Surmise.
While Moore’s law will inevitability take effect and the fate of the software community is at stake, wisdom conjures a notable historical precedent of sanctity that does not wholly involve bots and the digital theater. Writing video games is the premise for an evolution or maybe a sustainable environment where humans can forge an understanding of the universe through processing data.
Fun with numbers or mathematics in creating electronic gaming mechanisms may not inspire enthusiasm, however the prophetic nature of attempting to emulate randomness through artificial channels is simply a hyperjump to nepionic years of the Information Age.
Games are merely games and consequences can be severe.
Life is no longer a game, at least from a viral sense.














